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Parties ​

Parties allow you to team up with other players for coordinated gameplay experiences. Currently, parties are used for competing in leagues, with more features coming in future updates.

What Are Parties? ​

A party is a group of characters working together. Parties have a maximum of 4 members and are led by a designated leader. Any of your characters can create or join a party, including your alt characters.

TIP

Parties are currently used primarily for league competitions. More uses for parties are planned for the future!

Creating a Party ​

To create a new party:

  • You must not already be in a party.
  • Give your party a name (or it will default to "Party").
  • You'll automatically become the Leader of the party you create.

Any of your characters can create a party separately. For example, you could have one character in a Woodcutting league party and another character in a Mining league party on the same account.


Ranks and Permissions ​

Every party member has one of three ranks. There is always one Leader. The leader can make any member an Officer to help run the party.

ActionLeaderOfficerMember
Invite characters✔✔✗
Remove invitations✔✔✗
Generate party Slayer contracts✔✔✗
Change member ranks✔✗✗
Join leagues✔✔✗
Leave leagues✔✗✗
Make the party private✔✗✗
Close the party✔✗✗
Leave the party✗✔✔

Changing Ranks ​

The leader can promote a member to Officer or demote an Officer back to Member.

  • Open your party and pick a new rank next to the member's name.
  • The member gets a notification telling them their new rank.
  • Ranks can be changed at any time, even while the party is locked.
  • Leadership cannot be handed over this way.

INFO

Officers keep their rank until the leader changes it. If an Officer leaves and joins again, they return as a Member.


Inviting Members ​

The leader and officers can send invitations:

  • Search for a character by name (minimum 3 characters needed).
  • Send an invite to that character.
  • The invited character will receive your invite and can accept or decline it.
  • You can have up to 5 pending invitations out to characters at any time.

INFO

When inviting a member, an invite persists until accepted, declined, or the party is closed.

Invite Limits ​

  • Each party can have pending invites equal to its available slots (e.g., if you have 2 members, you can have up to 2 pending invites).
  • Each character can receive a maximum of 5 pending invites across all parties at once.

Accepting or Declining Invites ​

When you receive an invite to join a party:

  • You can see all your pending invites in your invites tab.
  • Accept the invite to join the party.
  • Decline the invite to reject it.

Once you accept, you'll become a Member of that party and can start participating in that party's activities.

Leaving a Party ​

Members can leave their party at any time, even when it is locked. When you leave:

  • You'll be removed from the party immediately.
  • If your party was participating in a league, your contribution data remains (it's tracked individually).
  • If your party has active Slayer contracts, you cannot join another party until they expire. See Slayer Contracts.

INFO

Leaders cannot leave their parties directly. As a leader, you must close the party instead.

Closing a Party ​

Only the party leader can close a party, and only when it is not locked:

  • Closing a party removes all members immediately.
  • Any pending invites are cancelled.
  • If the party is currently in a league, the party's registration is terminated and all progress is lost.

WARNING

Closing a party while in an active league will cause you to lose all league progress. This cannot be recovered.

Locked Party ​

Certain activities can lock a party to keep its members together. While the party is locked, new members cannot join, new invitations cannot be sent, and the leader cannot close it. Existing invitations cannot be accepted until the lock ends. Members can still leave.

A lock icon beside the party name shows that the party is locked. The message below explains the reason. The eye icon marks a private party and is separate from the party lock.

Slayer Contracts ​

Accepting a party Slayer contract locks the party until all its contracts expire. Each contract lasts 24 hours from acceptance. Finishing the contracts early does not unlock the party. Accepting another contract later can extend the lock to that contract's expiry.

The leader or officer generating the contract must confirm the lock first. Make sure everyone is ready before accepting it.

Members can leave while the contracts are active, but it comes at a cost:

  • Battle kills are added to the party when the battle finishes. If you leave in the middle of a battle, the kills from that battle are lost.
  • You miss out on any milestones the party completes after you leave.
  • You cannot join, create, or be invited to another party until the contracts expire.

The leave confirmation shows how long you will have to wait. See Leaving During Contracts for more detail.

Character and Account Deletion ​

A party lock does not prevent character or account deletion. The deleted character is removed from the party.

If the leader is deleted, leadership passes to a remaining member whose account is not being deleted. Officers are chosen before Members. Within the same rank, the longest-standing member becomes leader. Characters whose accounts have already been deleted cannot become leader. If no eligible member remains, the party is deleted.

When the party survives, its Slayer contracts keep their progress, kill targets, rewards already earned, and original expiry times. Deletion does not unlock the party or free contract slots early.

Party Restrictions During Leagues ​

Joining an upcoming or active league prevents new members from joining and new invitations from being sent. Pending invites are automatically cancelled when the party joins the league.

League participation alone still allows members to leave and the leader to close the party. If Slayer contracts also lock the party, the leader cannot close it until the contracts expire. Members can still leave, but cannot join another party until then.

Once the party has no upcoming or active leagues, it can invite new members again, provided no party lock is active.


Using Alt Characters ​

You can use your alternative characters in parties:

  • Each of your characters can have their own party or join together to be in one party.
  • An alt character can join someone else's party (and vice versa).

Future Expansions ​

Parties are a foundation for future gameplay. Additional features and uses for parties are planned for upcoming releases.