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Guilds ​

Guilds provide a platform for players to come together and participate in cooperative events. They enable various activities, such as coordinated raids and challenges.

However, the guild feature is continuously evolving. Future updates will introduce additional mechanics like guild halls and World Boss spawning, enriching the gameplay experience even further.


Levelling and Experience ​

Boosting the guild level through experience provides added benefits, such as expanding member capacity. Further enhancements are planned for future releases. As the guild level increases, you'll unlock additional raids and be able to participate in more daily challenges.


Marks ​

Marks are the guild's currency. They allow access to various guild mechanics, such as refreshing challenges and participating in raids.

Guilds earn marks by:

As a general rule of thumb, each challenge completed earns 1 point. Refreshing a challenge costs 4 points. The cost to start a raid varies based on its difficulty level. Choosing a specific enemy for a guild Slayer contract costs 1 mark. Random guild Slayer contracts are free.


Member Limit ​

The guild member limit is dependent on the guilds total level.

Member LimitGuild Level
20 MembersLv. 1
21 MembersLv. 35
22 MembersLv. 60
23 MembersLv. 70
24 MembersLv. 85
25 MembersLv. 100

Ranks and Permissions ​

Each rank unlocks a different set of permissions. The tables below are grouped by feature, so you can quickly see who can do what.

TIP

Component permissions only matter once your guild has built that component in its Guild Hall.

General ​

PermissionRecruitSoldierOfficerDeputyLeader
View Guild Activity✔✔✔✔✔
Leave Guild✔✔✔✔✗
Update Description✗✗✗✔✔
Change Background/Icon✗✗✗✔✔
Update Settings✗✗✗✔✔
Rename Guild✗✗✗✗✔
Banish Guild✗✗✗✗✔
Disband Guild✗✗✗✗✔

Members ​

PermissionRecruitSoldierOfficerDeputyLeader
Manage Applications✗✗✔✔✔
Kick Members✗✗✔✔✔
Change Rank✗✗✗✔✔

Announcements ​

PermissionRecruitSoldierOfficerDeputyLeader
Create Announcements✗✗✗✔✔
Delete Announcements✗✗✗✔✔

Challenges and Raids ​

PermissionRecruitSoldierOfficerDeputyLeader
Contribute To Challenges✔✔✔✔✔
Generate Challenges✗✗✔✔✔
Refresh Challenge✗✗✔✔✔
Schedule Raid✗✗✔✔✔

Stockpile ​

PermissionRecruitSoldierOfficerDeputyLeader
View Stockpile✔✔✔✔✔
Deposit To Stockpile✔✔✔✔✔

Guild Hall ​

PermissionRecruitSoldierOfficerDeputyLeader
View Guild Hall✔✔✔✔✔
Create Guild Hall✗✗✗✔✔
Build Components and Slots✗✗✗✔✔
Remove Components✗✗✗✔✔
Repair Components✗✗✗✔✔

Unity Seal ​

PermissionRecruitSoldierOfficerDeputyLeader
Update Guild Tag✗✗✗✔✔

Energizing Pool ​

PermissionRecruitSoldierOfficerDeputyLeader
View Energizing Pool✔✔✔✔✔
Enter Energizing Pool✔✔✔✔✔
Activate Energizing Pool✗✗✔✔✔

Conquest Banner ​

PermissionRecruitSoldierOfficerDeputyLeader
View Assaults✔✔✔✔✔
Start Assaults✗✗✗✔✔
End Assaults✗✗✗✔✔
Apply Conquest Rewards✔✔✔✔✔

Armoury ​

PermissionRecruitSoldierOfficerDeputyLeader
View Armoury✔✔✔✔✔
Use Armoury Items✗✔✔✔✔
Purchase Armoury Items✗✗✗✔✔

INFO

If the Public Guild Hall setting is turned on, players outside your guild can view your guild hall and its components. They still can't see the stockpile.

INFO

If the guild leader deletes their account or character, the guild will be disbanded.


Stockpile ​

The guild stockpile is a dedicated pool of resources that can only be used for the guild hall and its components. Unlike a bank, once resources are contributed, they cannot be withdrawn. These resources are essential for maintaining and upgrading guild structures, such as repairing components of the guild hall.

TIP

Trade locked characters cannot contribute to the guild stockpile.


Banished Guilds ​

Some character classes are intentionally cut off from the in-game market, which also locks them out of certain guild features tied to the economy - like the guild stockpile or challenge list.

To work around this, guild leaders can choose to "banish" their guild. When a guild is banished, only trade-locked (banished) characters can join. This gives those isolated classes access to guild features they normally wouldn’t be able to use.

The classes that are trade-locked are: Banished, Cursed.

TIP

This is an irreversible decision. Once a guild is banished, it cannot be undone.

INFO

Only the guild leader can banish the guild.

INFO

A guild can only be banished if all members are trade-locked.


Additional Notes ​

INFO

If you leave a guild or get kicked from one, you need to wait 24 hours before you can join, apply to, or create another guild. This wait doesn't apply when a guild is disbanded.